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8 years ago
App Inventor is an online app creation platform first developed by Google and maintained by MIT. With an easy to understand drag-and-drop interface and cloud-based technology, it helps learners create mobile apps easily and quickly in any browser and then use their apps on Android-based mobile devices or see them in action through an online emulator. Pros: Similar...
8 years ago
Investment in education technology-focused startups has grown rapidly in the past five years and a variety of creative products and services in this field make it an exciting emerging market. Some companies want to gamify educational experiences and create fun games for learning; some are eager to find better approaches to help educat...
8 years ago
Title: Writing, Citing, and Participatory Media: Wikis as Learning Environments in the High School Classroom (2009) Authors: Andrea Forte & Amy Bruckman Source: International Journal of Learning and Media Research Question: How do students write and reason about information when constructi...
8 years ago
Title: PeaceMaker: Changing Students' Attitudes Toward Palestinians and Israelis Through Video Game Play (2012) Authors: Saleem Alhabash & Kevin Wise Source: International Journal of Comm...
8 years ago
Documentaries play an important role in raising public awareness on issues of food production and health. From Food Inc to Fed Up, they offer powerful visual narratives to inspire audiences to learn and think about food processing and how it deeply impacts daily life. While informative, documentaries present value-laden perspectives, and it is important that learners understand the nature of documentary films as they receive new information from this pers...
8 years ago
According to a study on usage and services at U.S. libraries, about two-thirds of those who use computers there use them to help family members, friends or other people find information on education, healthcare, or career and learning opportunities. Findings also reveal that non-native English speaking minority youth are more likely to be information mediaries for others. Understanding these teens’ experienc...
8 years ago
Title: Storification in History Education: A Mobile Game in and About Medieval Amsterdam (2009) Authors: Sanne Akkermana, Wilfried Admiraal, & Jantina Huizenga Source: Computer & Education Research Question: What can students learn from an augmented reality history game? Study Design: Using n...
8 years ago
Title: How Young Children Learn to Program With Sensor, Action, and Logic Blocks (2008) Author:Peta Wyeth Source: Journal of the Learning Sciences Research Question: What programming skills can children learn from and with programmable electronic blocks? Study Design: ...
8 years ago
Most research on youth and games focuses on their potential for academic learning or their associations with aggressive behaviors. In recent years, however, there are more studies investigating the relationship between video games and civic engagement. Kahne, Evans and Middaugh (2008) identified civic experiences in and around gaming activities and found that civic gaming experiences...
8 years ago
For people who have convenient access to the Internet, its importance to their daily lives is clear. People forget that the Internet is structured and engineered with values and choices. What’s more, the openness, transparency and participatory culture that everyone enjoys are among its founding principles. Current controversies around net neutrality re...